Floria Tosca ([info]floriatosca) wrote,
@ 2009-05-26 22:24:00
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I keep imagining "His Majesty's Dragon" as a video game. It starts out as a dragon-rearing sim, with the additional element of building Social Links with other dragons and officers once you get into formal training, and then you get a midstream genre shift into aerial combat. And you can unlock different dragons to raise if you replay the game. I'm thinking of giving a nonstandard game over when your relationship values with your dragon get too low (they eat you, or something), but from what I've read so far that seems uncharacteristic. Look at what poor Levitas puts up with.


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